The gametype is similar to Team Deathmatch with two teams competing to earn kills. Whenever a player gets a kill, they earn a "Cranked" bonus, giving them faster movement speed and perks. Upon getting the bonus, the player is given a 30 second timer. After each kill the player earns, the timer will reset. If the player fails to get a kill within the time limit, they will explode and die.
This is a final version. Any issues please post in this thread.